
Game of Thrones is a
phenomenon. As Carolyne Larrington reveals in this essential companion
to George R R Martin s fantasy novels and the HBO mega-hit series based
on them the show is the epitome of water-cooler TV. It is the subject of
intense debate in national newspapers and by bloggers and cultural
commentators contesting the series startling portrayals of power, sex
and gender. Yet no book has divulged how George R R Martin constructed
his remarkable universe out of the Middle Ages. Discussing novels and TV
series alike, Larrington explores among other topics: sigils, giants,
dragons and direwolves in medieval texts; ravens, old gods and the
Weirwood in Norse myth; and a gothic, exotic orient in the eastern
continent, Essos. From the White Walkers to the Red Woman, from
Casterley Rock to the Shivering Sea, this is an indispensable guide to
the twenty-first century s most important fantasy creation."
I received this book in exchange for an honest review. This is the
perfect book for any "Game of Thrones" lover. The thought of a book that
explains the concept and history that became GOT is wonderful. I loved
reading the stories that inspired the stories. It is a both wonderful
and horrific look into history.
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